| Dodece said: @Squilliam Now those are some intriguing notions, and I surmise that most of us have some experience with the social networking aspect of console sales. That said you are highlighting two different ways consoles are sold to consumers. One through name recognition. The second would be through peer recommendation. Effectively the PS3 and the 360 are selling through different phenomena. The 360 predominantly through peer to peer. While the PS3 is predominantly sold through name recognition. That isn't saying that either one doesn't have a little of the other. PS3 owners recommending it to friends to share the experience, or the 360 moving on some smaller degree of name recognition. In this case it is a debate over which will garner the greater long term momentum once economic concerns are mostly swept aside. I would wager on peer given that we are three years into this generation and the initial influx is winding down. I would think peer recommendation would hold more water, because it only grows stronger over time. While last years new gadget slips from public consciousness. Am I getting the gist of what you are saying, or am I missing the point entirely? |
It certainly explains the performance of the Xbox 360 in the U.S. and the U.K. where the 360 has a considerable advantage in terms of userbase. What I wonder is if the PS3 will hit a wall like the Gamecube did or if it can establish more of a presence in these markets.
Im not saying that the PS3 doesn't also benefit from these effects, its just that the Xbox 360 benefits more because overall the Xbox 360 has a 50% advantage over the PS3 in terms of market share in the west.
But yeah, you're getting what im saying.
Tease.







