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I noticed part of the table was cut off, so I split it in 2. Also added another table where I put total 360 sales at 27%, considering the numbers are highly depending on the 2:1 number Microsoft uses. At 27% it is at 3:1 against the PS3 so it is safe to assume it will definitely not be higher than that.

First table (XBox 360 at 18%):

 

Marketshare

Revenue

Average price per unit (scenario 1)

Units sold (scenario 1)

Xbox 360

74%

$297,321,429

$67

4,466,227

Halo 3

56%

$225,000,000

$69

3,260,870

Xbox 360 without Halo 3

18%

$72,321,429

$60

1,205,357

Wii

17%

$68,303,571

$50

1,366,071

PS 3

9%

$36,101,714

$60

602,679

 

 

 

 

 

 

Average price per unit (scenario 2)

Units sold (scenario 2)

Average price per unit (scenario 3)

Units sold (scenario 3)

Xbox 360

$63

4,707,298

$59

5,068,905

Halo 3

$69

3,260,870

$69

3,260,870

Xbox 360 without Halo 3

$50

1,446,429

$40

1,808,036

Wii

$42

1,626,276

$35

1,951,531

PS 3

$50

723,214

$40

904,018

Second table (XBox 360 at 27%):

 

Marketshare

Revenue

Average price per unit (scenario 1)

Units sold (scenario 1)

Xbox 360

74%

$354,255,319

$65

5,415,125

Halo 3

47%

$225,000,000

$69

3,260,870

Xbox 360 without Halo 3

27%

$129,255,319

$60

2,154,255

Wii

17%

$81,382,979

$50

1,627,660

PS 3

9%

$43,085,106

$60

718,085

 

 

 

 

 

 

Average price per unit (scenario 2)

Units sold (scenario 2)

Average price per unit (scenario 3)

Units sold (scenario 3)

Xbox 360

$61

5,845,976

$55

6,492,253

Halo 3

$69

3,260,870

$69

3,260,870

Xbox 360 without Halo 3

$50

2,585,106

$40

3,231,383

Wii

$42

1,937,690

$35

2,325,228

PS 3

$50

861,702

$40

1,077,128

As you can see, even at 27% marketshare for XBox 360 it still seems to be around 1M too high compared to VGchartz numbers.

Edit: Changed some numbers in table 1 because they somehow got screwed up. Thanks for pointing it out TWRoO.