By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mudface said:

Maybe he meant 33% of PC revenue? If not, I agree, he's well off.

There's a fairly interesting, if slightly garbled, take on sales figures here frpm RPS, disussing how digital sales can be tracked. Snippet-

We take a step to the world stage. 13 Billion dollars is the entire PC games market in 2008. In terms of the split, Chart Track believes 24% is retail, 46% online revenue services (i.e. Subscriptions, micro-transactins), 22% is digital distribution and 8% is ad-revenue. Of course, this is world-wide, and individual territories tell a different story. Asia, for example, where only 4% of the revenue is from boxed sales. All this compares to 32 billion dollars from all console sales.


Yes, probably it was an unlucky quote and the DFC guy actually meant just that - 33% of PC revenue, which is nothing spectacular.

But I can assure you that shio wants us to believe it's 33% of the total gaming market lol.
(he probably believes it himself)