| Mudface said: Maybe he meant 33% of PC revenue? If not, I agree, he's well off. We take a step to the world stage. 13 Billion dollars is the entire PC games market in 2008. In terms of the split, Chart Track believes 24% is retail, 46% online revenue services (i.e. Subscriptions, micro-transactins), 22% is digital distribution and 8% is ad-revenue. Of course, this is world-wide, and individual territories tell a different story. Asia, for example, where only 4% of the revenue is from boxed sales. All this compares to 32 billion dollars from all console sales.
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Yes, probably it was an unlucky quote and the DFC guy actually meant just that - 33% of PC revenue, which is nothing spectacular.
But I can assure you that shio wants us to believe it's 33% of the total gaming market lol.
(he probably believes it himself)







