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Pyro as Bill said:
Poor graphics will not hinder a great game. If you remember a game mostly for it's story or graphics then it was probably a shit game.

I can't remember what half the things in OoT looked like or even what the story was apart from 'save Zelda'. Yet I can remember all the boss battles, items and ocarina tunes and what each one did.

M64, OoT, SFII, SMB 1-3, Mario Kart, Tekken, Perfect Dark, Pong, Wii Sports

Great games don't need stories or graphics, give me new gameplay mechanics, refined controls. I just wish game devs would plough all their money into gameplay instead of graphics or stories.

This goes back to one of the statements I made in that last post.  You cannot tell the difference between good and poor graphics.

Go back to the NES.  Look at all the games on it.  Look at Super Mario Bros. 3.  That game was brilliant.  The sprites were well-done, the color scheme was vivid, and just about every part of it was detailed.  It is one of the most graphically impressive games on the NES, but you can't see that.  Mario Kart was brilliant for its time as well.  It's faux 3D was terrific and a step above anything short of F-Zero/Star Fox.   Ocarina of Time was amazing too.  My jaw hit the floor the first time I saw Volvagia:

About the only thing in your post that you got right was saying "Poor graphics will not hinder a great game."  This is because graphics are part of what make a great game great.