^lol. Every shooting game in history had that.
We are tlaking about the cover system that we know (and love) today.
This involves...push A to stick to wall, object etc...push left trigger to pup out slightly and target enemies...push right trigger to fire...let go of left trigger to pop back in to cover...push A to get out of cover.
Headhunter controls exactly like this...plus it has the roll feature. All I'm saying is that I played it last night and the action bits play a lot like Gears...







