Squilliam said:
So they spend somewhere in the realm of a billion dollars to advertise? Like I said, 5.6B revenue, 4.3B Cost of revenue incl Xbox 360, with the Zune being a minor component and a significant chunk of R+D of which most goes to areas outside of the Xbox 360 such as Windows Mobile, Natal, Surface etc. Hopefully you'd also realise that the significant way they money hat any prospective third party publisher is in the royalty fees paid and that would show up in reduced revenue and not as an outgoing expenditure. Trying to assign a dollar value on their operations is flawed? They give percentages for each component so its not hard to work out revenue etc. But its obvious that the idea that they are making money on the Xbox 360 just doesn't fly with you on a personal level. |
When you add all of those things together, they can easily run up huge deficits over time.
What part of "you can't assign specific profits and losses to devices in an entire division" do you not understand. Percentages aren't anything but marketing spin, and revenue does not equal profits.
You again have failed to address what I've said, which is that for all of the 360's sold, etc, MSFT hasn't actually made any money. MSFT is selling more 360's than it was at this time last year, yet the money has not significantly increased. As a matter of fact, the E&D Division posted a 31 million dollar loss last quarter.
The Xbox 360 bothering me on a personal level? Please. If anything, it's you who seems to throw a fit every time someone says anything that runs contrary to the 360 being master of the universe.
Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3







