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Viper1: It's still a rail shooter, and far more controlled than most other gaming environments. I haven't seen anything in that game that impresses me, considering it's on rails. If it was a FPS or TPS you might have a point, and even then it doesn't show anything (shaders) that Xbox couldn't match or do better. You seem to be confusing scripted behaviors (easy to do with rail shooters) with actual AI and Physics. These things are just easier to do when constricted, otherwise there wouldn't be rails.

And I disagree, I think the Wii has a more efficient GPU. I just see it as a very outdated design that can perform more efficiently, considering the fact that it's barely faster and not as advanced as the XGPU. It's like comparing the top of the line GPU from an older generation, to a medium range GPU from a newer generation that can simply do better/more effects and has built in hardware support. The XGPU itself was a slightly older design with pixel/vertex shaders added from an upcoming line of cards. It's still more adavanced than what is in either GC/Wii, just not as fast. The Wii GPU is faster, but it doesn't have enough of an advantage to make up for what it doesn't have.

I can't counter that with the new RE because that game looks quiet scripted, but from what I've been watching with Dead Space Extraction, it actually looks smarter and faster than the original Dead Space because you can shoot faster with the wiimote(not gimped by DA) and that is very impressive to me since if they had been given one more year, they could have made it into a TPS that'd look great and play better than the original and that's s scary thought because that shows just how good a studio like Visceral Games is. You are right on the XGPU having more advanced feature sets, but it has too many bottlenecks like a PC and will never achieve the type of height that you are dreaming about, MS has made a lot of improvements to the way the 360 works because of what they learned from the Xbox's shortcomings, despite all the RRoD and E74 lol.

 

PS: and yes the Wii can make up for it, I've already tried to explain to you, it's able to come out with the same look on screen using different methods and you can easily create effects that the Xbox can't even achieve, there is no one way to make things appear right to your eyes, and the Xbox is serverly gimped by it's design.