TWRoO said:
KylieDog said:
TWRoO said:
When you do play it, I advise you to keep with it a bit... some people seem fine with the original control set-up, but I found it a step back from something like MP3.... Best to find a set-up you are comfortable with in the beginning, then as you get used to it slowly adjust it more and more to your liking... when you get it close to perfect the feeling of control is excellent. I have it at a point where I can spin around 180^ about as fast as the actual control option that spins you 180^ (which is why I mapped the spin function to the Wii remote thrust, which I don't use)
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I wasn't happy with my control settings until the final level. I'm still not entirely sure about it.
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It took me to the 5th level to get it workable/tolerable... then when I started on the next difficulty I adjusted some more and it was pretty good (but still short of MP3) and I played like that until about level 6 when I adjusted some more, and more on level 7 until it is pretty much perfect now. Though I am considering 1 button mapping change, I currently have melee on the nunchuck thrust, and grenade on the + button, I was thinking of changing that.... but sensitivity settings are spot on now, and I feel a lot more in control than in any other FPS I have played.
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Really? I just had to make two rounds of tweaks before i was totally satisfied. First thing i did was switch shoot and jump to match MP3's scheme, and then later i shrunk the bound-box, exchanged "switch grenade" to "pick up/reload weapon," and moved pause up from 2 to 1, and i've been fairly satisfied.
Though of late i've been pondering switching out Melee, but i can't think of where. Maybe i'll just up the Wiimote waggle sensitivity, so i don't wind up losing the IR signal when i have to Melee