By using this site, you agree to our Privacy Policy and our Terms of Use. Close
PearlJam said:
Shader 2.0 isn't as limited as what the Wii offers (no hardware support), show me 1 game that does it better than the best Xbox had to offer. They aren't done differently they are different effects altogether, I assume that's why you said shader-like.

now you are just looping in circles back to something I already covered a few posts back, I'm not even sure if you understand anything outside of the PC area at this point. when you code around the TEV, you can easily achieve the same look and do more on Wii at this point because devs are finally starting to understand it better. the new RE and Dead Space on Wii already look better than anything the Xbox had, and there are more games coming up that far surpass the Xbox, it's not like I don't have a Xbox to boot up to compare with lol, I'm not exactly living in the past impressions here.