Read the detailed report about the EDD division. It is clear the 360 is profitable.
Some numbers from it.
Loss was $130M
100K less 360 consoles shipped compared to last year in same qtr.
non-gaming revenue decreased by $291M compared to a year ago. Again that is non-gaming.
360 platform and PC game software revenue decreased by $110M. 100K consoles would be around $20M of that revenue.
Cost of sales (product production costs) declined $266M compared to a year ago. Primarily due to declines in 360 production costs (part of that would be the 100K fewer consoles sold).
This is the first time I have noticed them call out non-gaming revenue. I believe this is because they want analyst to understand the 360 is the profit making part of that division. Zune is losing money but investing heavily with ZuneHD. Mobile platform is being hammered by the iPhone and is investing heavily so as not to disapear from the market.
Its libraries that sell systems not a single game.







