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PearlJam, most of you post is true though your second to last paragraph isn't.

Most developers barely even touched the TEV during the Gamecube years which means they haven't had "nearly 10 years" of experience with it. Now with the Wii and its enhanced TEV we still have a learning curve and that's even if the developers intend to utilize it.

This is where Nintendo has such the upper hand over 3rd parties in that they've been using the TEV for that "nearly 10 years" period you mentioned. Most 3rd party developers are not familiar with writing code that converts DirectX programmable shaders into fixed function TEV shaders.



The rEVOLution is not being televised