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theprof00 said:
Xen said:
Aiemond said:
Soriku said:

From GAF:

Producer/Original Concept/Character and Devil Design: KANEKO THE DEVIL PAINTER

Director: Eiji Ishida (Chief Designer for SMT3/Raidou/Raidou2)

Scenario: Shogo Isogai (SMT2/SMTif/DevilSummoner/SoulHackers/SMT3/Raidou/Trauma series)

Composer: MEGURO THE COMPOSER OF GOODNESS

It's official: anyone now trying to bash this game needs their SMT license revoked. This game is going to be godly.

 

As for what it is, amost no games in Japan get SMT in their names, that is a western thing. I think SMT, SMT2, SMT3 and If were the only ones to do so. I think this, plus the old school mainline style makes it seem like it may be the true smt4. Question is, how long into the game is it till the world ends?

 

Also, this again confirms that DS is the rpg system. Japan has embraced it and everyone needs to finally accept the truth. Stop trying to predict PS360 everytime atlus teaser comes out, they canned p4 on HD for a reason.

Definetely.

I don't really care about RPG's on the PS3 now - mainly because DS/PS2/PS1/SNES and soon PSP provide me with the same experience... who gives a shit about graphics when you have all this gameplay shoved in... with Shoji Meguro as the icing on the demon cake.

I agree, but DS is a little light when it comes to features. I mean, most of the best RPGs don't even use a stylus (which is an example of the DS install base being a factor as they could easily be on PSP), scenery and images are reused to the point a mundanity, and there is just a general feeling of limitation for the console. Don't get me wrong, there are some great games on it, but I am still amped as ever for new persona on PStriple, and other godly games like ff13 and versus. They just give me all the same features of the DS games and none of the negatives.

To any noobs who don't know, I play my DS almost constantly when away from home. It is one of my top 3 consoles of all time, just ahead of SNES and just short of ps2. It's just that a lot of games really remind me of what they could have been..

HD Development costs. It's almost only SE that can carry such dev costs and stay in the black.

For a small company like Atlus to develop for HD consoles is not just a shot in the foot, but a whole machinegun clip.