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Xoj said:

tesselation its a directX 11 feature, even it was downported, it's relatively new and games won't use it til later,  and it only makes easier to do high polygons characters.

well santa monica its making 20k kratos without it (i think unless they have their own tesselation software because i am sure defered rendering isn't), and that was in the development stage still.

and for space 17gb to fit on 7.5gb dual layer DVD cutting sound to 5.1  its sometimes not enough, remenber some games are fully voice and titles like RPG or PAL titles require to have more than one language into them.

there is certain charm into blu ray since you only could do one version and put all the voice acting and music into it, since 360 installation it's not really installation you can rely on install certain languages only.

and even so Dual layer DVDS of the 360 have even less space,   you still will need more than 1 disc.

No, its a GPU feature. It even works in Open GL. Games are starting to use it now, since the tools and drivers have only recently been released to developers.

Turn 10 has a 1,000,000 polygon car or two to show off.

English? Im sure they can manage to release titles in every country which cater to the native tongue.

The business people are quite equiped at dealing with different versions. Its what they are there for.

I don't care if it needs more than one disc, why should I?



Tease.