KungKras said:
This is from an article about why Blizzard is so sucessful. "Quick work doesn’t mean that Blizzard will introduce a game before it’s ready, said Blizzard PR representative Bob Colayco. As evidence, he noted the release date of Diablo at the end of December 1996. Because Blizzard insisted on getting the game right, it missed the entire holiday shopping season, he said." Good games doesn't have to be released on a specific date to sell. Quality is way more important than when the games is released, it is much more coustomer-friendly to release finished games late, than unfinished games in a period when they will sell, because then interrest will fade much quicker. I really hope that Sony has learned that lession, because they need to learn it. (And judging from all their delays, maybe they have) |
Well Blizzard doesn't have to worry about moving hardware since there are hundreds of millions of PCs out there. It's great that some companies have the luxury of delaying their games by a few weeks and missing the crucial holiday season but if Sony is relying on first-party games released in the first half of the year to move hardware then no wonder they're in trouble. There's a reason why Microsoft is releasing Halo 3: ODST near the end of September and why they released Gears of War 1, Halo 3, and Gears of War 2 when they did.







