| ZenfoldorVGI said: I disagree. Why not flame SotC as well, for having not a single enemy outside bosses(and it also has a huge overworld)? I think the overworld has less enemies for the same reason. It adds atmosphere, when you're making that last ditch hero ride to save your friends. |
SotC and Legend of Zelda have different story development. In SotC you, as the hero, are on a quest to hunt down and kill the colossus in order to save the one you love. The story does not mention a world opressed by the evil that is destroying and conquering everything, so the story develops around the colossus and the no enemy encounter is reasonable.
On Legend of Zelda, If the main villain is Ganon (or any of his followers), there is a reason to have enemies in the main field to ensure that the hero does not complete the quest. Ganon's wish is to conquer Hyrule by all means necessary.







