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But they count those games like if every pirated game would have been bought if there wasn't piracy, what isn't true. Even with piracy 360 is the console with highest Attach Ratio worldwide nowadays, DS having pirate so easy is still the portable with highest Attach Ratio ever, PSP have the normal attach ratio for handheld and consider many people don't use it to play.

Piracy is somehow important to console companies that don't lose money per console sold, many people wouldn't even buy a console if there wasn't piracy. Sony did lose money per console, and then they have the only console the isn't pirated nowadays and still having lower attach ratio than 360. Consider too that many piracy not just for gaming but for industry in general is used per person that don't have how to afford buying original, and is important for industry like an all.

Thinking in OS for example, if it wasn't so easy pirating windows many people would go for Linux. I mean, windows have nowadays near 90% of the computers, of this at least 30% should be piracy. If those people went to Linux the support to this system would be enormous and MS could lose many of the 60% that use original systems.

If a game don't sell well don't put it on piracy, even with piracy we have 10 millions sellers in ps1 era, ps2 era, and many in wii era. If people think it's worth paying full price for a games be sure if they can afford for it they will.