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CGI-Quality said:
psychoBrew said:
CGI-Quality said:
psychoBrew said:
CGI-Quality said:
psychoBrew said:
CGI-Quality said:
psychoBrew said:
CGI-Quality said:
psychoBrew said:
patjuan32 said:
@ Kenology,

I'm guessing that Infinity Ward wanted Call of Duty: Modern Warfare 2 to be a graphical show piece.


Then it would not have been developed for the PS3 and 360 either.

I don't follow. So are you saying MW2 will NOT look good, or be a graphical showpiece on the HD consoles? And tell us, what is YOUR definition of graphical showpiece?


I'm saying if IW really wanted MW2 to be a graphical showpiece, it would have been a PC only title.  Since IW was willing to degrade the graphics to bring the game to the 360 and PS3, they would have been willing to degrade them a little more to bring the title to the Wii.  The graphics argument just doesn't work here.

You have no idea how IW feels, as I don't either. So we can just speculate on their decision to not bring it to the Wii. However, they're expecting it to be the best selling shooter known to man. In that sense, they'd never do PC exclusive.

As for visuals, the PS3 and 360 will provide plenty of power to get the job done.

The Wii actually has enough power to get the job done.  The Conduit proves that (and The Grinder will have a destructable environment, so that's possible too).

And that 1 to 2 million sales it could have had on the Wii would have helped it become the best selling FPS known to man.  WaW was outselling MW1 (given the number of weeks the games had been selling) due to the Wii version.  I don't know if that's still true or not, but the Wii version of WaW certainly had an impact.

As I already said, I find it amazing that a little known company named HVS has so much more programming talent than IW.

Never said it didn't. But you made this claim that if IW wanted a graphical showpiece, they'd need to do PC exclusive.

 ALL of the consoles this generation have proven that to be a subjective statement, not a factual one.

patjuan32 said IW wouldn't bring MW2 to the Wii because they wanted a graphical showcase.  I proved why that argument doesn't work.

Not necessarily. For the kind of game IW wants, the Wii may not provide the kind of power they need. If the HD consoles were the issue, as was being implied, why consider those two as viable platforms for what you're trying to accomplish?

I'm not trying to knock the Wii, but it doesn't provide the kind of tech some developers are looking for.

Sure, but the point is if the devs are willing to sacrifice some of the tech that can be had on the PC, then why wouldn't they be willing to sacrifice some of the tech that can be had on the PS3 and 360?  They could get around any obstacle with a little creativity.  If they really wanted to use the best tech available the game would be a PC exclusive.

There's much more to a game than the technology.

You're preaching to the choir dude, I'm aware of that. Problem is, just because the PC may have unlimited tech doesn't mean it's as viable a platform as the HD consoles. That's my point.

I think you aren't getting that.


I get that, but they could make a viable Wii version with a little effort.  It's as if they don't want the Wii to be a viable platform.