@Pyro as Bill
1. I'm not sure we were watching the same E3. Playing a few 3P trailers is not the same as giving them stage demos like the competition does. Nintendo mainly focused on its 1st party stuff just like always. They don't spend time or money helping 3rd parties advertise anywhere near as much as Sony/MS and they also don't share tech with 3rd party developers soon enough.
2. Hello, the Wii has a larger user base. Third parties has sold a few games more on the Wii but generally if you release a new IP or game developed for the core audience you are better off on the HD twins. The total number of 3rd party sales is mainly from sales of casual demographic games which I have pointed out may or may not sell as well in the future.
3. Yes MK is casual. Sure there are people who play it religiously but the Wii version especially is very casual friendly. Just because it also appeals to core users doesn't mean it isn't casual.
4. Galaxy, Zelda, and Brawl are some of the only games that Core gamers have come out and purchased on the Wii. Also, Mario has some universal appeal so I'm sure some casual gamers bought it.
5. When I refer to TERRIBLE online I am referring to Nintendo's TERRIBLE online infrastructure. Online isn't just the game's online support, the console should have a universal online infrastructure.
6. Paying for Live sucks but if that is the only way that MS can offer a superior online infrastructure (and it is superior) then so be it. Personally, I would welcome Nintendo offering a more advanced online system for subscription members that offers user names instead of friend codes, universal friend lists, leader boards, support and troubleshooting, monitoring for cheating, universal voice chat, more servers etc. I can understand that these costs add up and if they just can't find a way to make a robust service free then I have no problem paying.
7. 15 of the 30 years you mention didn't even have the internet, and broadband has only started to take of in the last 10. Local multiplayer is nice to have but honestly it just isn't fun trying to squint into a tiny corner of the screen to play. I played Goldeneye/Perfect Dark in high school and it was fun then but technology has moved on. Why do you think LAN play became so popular with Halo? Online is where it is at especially when many people don't live in proximity to all of their friends. Also, many many gamers in their 20s and 30s log on every night to play online games on Live and PSN. It certainly isn't only for teenagers.
Now Playing!




^ This is you!







