Video_Game_Critic said:
I think this final battle is extremely important because it is the climax of the game. Even though you do not need all life and missles in Metroid, they are still useful in the last battle. I find if fraustrating to watch Samus's health drop from 1200 to 100 because the game said so. I also think the charged missle attack which detroyes anything else in the game, should do the most damage against the final boss. In the end, the only attack the does any major damage is the charged attack in which Samus starts the game with. Your statement about Zelda is not true, but Zelda games are very different from Metroid games. The difficulty in a Zelda game is trying to figure out how to damage the boss with many items at your disposal in addition to fiding the weak spot and how to hurt it. Metroid is just about figuring ou the bosses weak spot and shooting it. I never played any previous Paper Mario games and I do not think of Super Paper Mario as an RPG. I think it is a platform title and IGN calls it an Action title. |
samus health doesnt dropt to 100, either your really stupid or have no eyes, each of the bars that fill up the final yellow bar are equal to each tank you've collected, and that you think the charge missile should do more damage doesn't mean it should.








