ironman said:
Bitmap Frogs said:
Taz! said:
Forza Damage is un-realistic, but while GT still doesn't have it......sure......it's an andvantage for Forza. Oh, and in GT if you crash, you get an appropriate slow down penalty which really fucks up your chances of winning so your comment is wrong.
And about having a 'real' experience, it would be better if Forza 3 actually handled like real cars. Watch a few videos of F3 to see what Im talking about. I mean in real life you can't just wave side to side comfortably round a corner at 180mph, and in real life when you hit the brakes hard the rear actually spins oit of control.
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Haven't you considered the possibility that they are doing all the F3 demos with all assists toggled on?
I don't know if you have played F2 but I have and just from watching the videos I can see several assists at work.
As for GT and bumping, if a minor slowdown is an appropiate penalty PGR must be the king of simulators because that's exactly what they do. Still, there are many corners where ricocheting off some other car is still the fastest trajectory. Which isn't very simulation-ish.
But anyways all this "THIS IS THE REAL SIMULATION OMFGLOLZ ITS LIEK TEH REAL CARS" it's just a marketing creation to make the experience more significative and thus more satisfying. Just like those dorks playing PES with everything on auto exploiting the crappy AI and feeling like Messi just because they are 100% sworn that PES is the real football simulator.
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Don't bother trying dude, their goggles are on too tight. Reason, reality, and the facts can't stop them.
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Nice one Ironman.
You run out of points cause I beat you in that argument, so of course you back out and claim I wear fanboy goggles. Rofl, I seen that one a mile off. I guess you watched the video and seen what I meant.
Denial happens.