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Keep_the_change said:
I hope the sequel's Main Campaign doesn't suck balls this time. And they need a serious art director, because the Engine can to wonders on the Wii.

Just that HVS, better Story mode with no A to B gunning separated by levels, but one world separated by loadings similar to Metroid Prime if you will.

And good level desing.

That's all, as a small developer, HVS surprised me with The Conduit.

I would hate to see HVS cut out the levels-- why is having levels so bad?  Levels open up new possibilities not possible with an open world design considering this game takes place at a real location.  What if HVS wants to add a tropical forrest level-- can't do that with an open world design, but you can with the level system.  

Plus, getting to the end of a level is a great stopping point for me-- I don't play games for hours on end any more, a level that takes about an hour to get through is the most I have time for to devote to playing video games at any given time.  I guess it also gives me more of a sense of accomplishment when I can say that I beat level three as opposed to saying I'm at Jefferson street.