Arius Dion on 14 July 2009
Viper1 said:
txrattlesnake said:
One thing you hear the Nintendo execs and Nintendo fans say is that as this gen continues on sales of the Wii will ensure that the Wii receives humongous third party support that will bring a lot of core games to the system, but I don't really see it happening.
There are a variety of factors that would argue against this happening. The sales of core games on Wii haven't been that great and regardless of the fact that the Wii has sold 50 million units and almost doubled the marketshare of the other consoles, I still don't think the Wii is the darling of most developers. I think in Japan that is still the PS3 and that very definitely in the West it is the 360. And I feel we're too deep into this gen for there to be much of a change in that type of thinking.
So, I don't think the Wii will ever enjoy the type of support from third parties that most leading consoles including the PS2 received during their gens and time in the spotlight.
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If you're going to post something negative about Wii (as you always do), then at least provide better validations than what you posted.
Here is why Wii 3rd party support will never match the PS2.
Strategy Analytics [Jul-05] (Worldwide Through 2012) Sony PS3 - 121.8 million (61%) Xbox 360 - 58.8 million (30%) Nintendo Wii - 18 million (9%) Total - 198.6 million
Kagan Research (U.S. Through 2010) Sony PS3 - 56.5% Xbox 360 - 28.5% Nintendo Wii - 15%
Piper Jaffray (U.S. Through 2008) Xbox 360 - 19.6 million (48.3%) Sony PS3 - 15.5 million (38.2%) Nintendo Wii - 5.5 million (13.5%) Total - 40.6 million
Citigroup (U.S. Through 2008) Xbox 360 - 19.8 million Sony PS3 - 11.0 million
UBS [Jan-06] (U.S. Through 2009) Sony PS3 - 23 million (43%) Xbox 360 - 20 million (38%) Nintendo Wii - 10 million (19%) Total - 53 million
Friedman Billings Ramsey (U.S. Through 2010) Xbox 360 - 24.6 million (40.7%) Sony PS3 - 23.3 million (38.6%) Nintendo Wii - 12.5 million (20.7%) Total - 60.4 million
In-Stat (Worldwide Through 2010) Sony PS3 - 50% Xbox 360 - 28.6% Nintendo Wii - 21.2%
Wedbush Morgan Securities (U.S. and Europe Through 2010) Sony PS3 - 45% Xbox 360 - 35% Nintendo Wii - 20%
Merrill Lynch (Worldwide Through 2008) Xbox 360 - 47% Sony PS3 - 33% Nintendo Wii - 20%
IDG (U.S. Through 2008) Xbox 360 - 15.5 million (43.3%) Sony PS3 - 13.5 million (37.7%) Nintendo Wii - 6.8 million (19.0%) Total - 35.8 million
P.J. McNealy (Worldwide Through 2007) Xbox 360 - 21 to 23 million Sony PS3 - 13 to 16 million Nintendo Wii - 12 to 14 million
Yankee Group (North America Through 2011) Sony PS3 - 30 million (44%) Xbox 360 - 27 million (40%) Nintendo Wii - 11 million (16%) Total - 68 million
Nomura Securities (Worldwide Through 2011) Sony PS3 - 71 million Nintendo Wii - 40 million
Enterbrain / Famitsu (Worldwide Through 2009) Sony PS3 - 34 million (39.1%) Xbox 360 - 28 million (32.2%) Nintendo Wii - 25 million (28.7%) Total - 87 million
IDG (North America Through 2010) Xbox 360 - 23.9 million (39.2%) Sony PS3 - 23.5 million (38.5%) Nintendo Wii - 13.6 million (22.3%) Total - 61 million
Merrill Lynch (Worldwide Through March 2011) Xbox 360 - 39% Sony PS3 - 34% Nintendo Wii - 27%
Strategy Analytics [Nov-06] (Worldwide Through 2012) Sony PS3 - 121.8 million (59.47%) Xbox 360 - 59.7 million (29.15%) Nintendo Wii - 23.3 million (11.38%) Total - 204.8 million
SFG Research (North America Through 2010) Xbox 360 - 29.4 million (43.8%) Sony PS3 - 24.2 million (36.1%) Nintendo Wii - 13.5 million (20.1%) Total - 67.1 million
SFG Research (Worldwide Through 2010) Sony PS3 - 62 million (46.6%) Xbox 360 - 46 million (34.6%) Nintendo Wii - 25 million (18.8%) Total - 133 million
Screen Digest (U.S. Through 2010) Xbox 360 - 42% Sony PS3 - 38% Nintendo Wii - 20%
Screen Digest (Japan Through 2010) Sony PS3 - 64% Nintendo Wii - 25% Xbox 360 - 11%
IDC (Worldwide Through 2008) Nintendo Wii - 32.1 million (37%) Xbox 360 - 30.4 million (35%) Sony PS3 - 24.5 million (28%) Total - 87 million
UBS [May-07] (U.S. Through 2010) Xbox 360 - 22 million (35.5%) Sony PS3 - 21 million (33.9%) Nintendo Wii - 19 million (30.6%) Tolal - 62 million
Developers and publishers allocated thier resources and money based on these reports. Back before PS2 launched these same reports had PS2 very high on marketshare so it received huge support well before the console even launched. Now look at what happened to Wii before it even launched - analysts killed any hope of major 3rd party love.
The non-Nintendo core audience that has taken up the Wii is a result of the initial software provided which itself is a result of expectations based on these reports.
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LoL, well, this thread was fun while it lasted.
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.