| seece said: What is your problem, someone is "dumb" because they don't agree with you? |
Someone is dumb if they don't get something that's logic and obvious. I never insulted you as I never called you any names.
I'm starting to think you're just too stubborn though. I'm fine with people not agreeing with me, but the logic is just too obvious for me to explain it any further, I can't believe you genuinely do not understand. It's so obvious that I thought you were just making believe like you didn't get it in the beginning just so you could argue, but obviously you don't get it.
I'm not acting like a know it all, but damn man, are you sure you just don't wanna argue?
Okay, let me make this a long post as it'll be my last one on this subject with you.
First off I'm not talking about the numbers and whatnot because I don't really believe the numbers on this site, I like the community here, but I believe in numbers from Sony, MS, Nintendo first and foremost and then I believe in numbers from NPD, Gfk, Enterbrain, etc...For example, Sony themselves said LBP is at 1.3 million a little while ago and ioi has it at 2.2 million or something here, really makes no sense to me but whatever. So
I do not believe the numbers here, so the 700k more compared to what FTOD did according to vgchartz is irrelevant to me as I don't believe the vgchartz numbers anyways.
My point is that a kiddy/casual game will sell a lot more than a hardcore, mature title. Gamers and hardcore gamers will spend the money in order to play Gears, Halo, Killzone, Gran Turismo, Resistance, Fable, God of War, Uncharted, etc.... a soccer mom will not buy Jimmy a $400 dollar system, so she will not buy him the game as Jimmy will not obviously have the system. It's something that's been touched on by various developers on neogaf, including James Stevenson from Insomniac Games. Simply put, a mature, hardcore game can be sold on more expensive systems, as it's been proven, the hardcore fanbase will spend the money to play the hardcore games. Obviously if the system is cheaper it'll have a chance to sell more hardware.
Now a casual/kiddy game will benefit greatly from a cheaper system, games such as Viva Pinata, LBP, Ratchet, Singstar, Buzz, You're in The Movies, Lips, etc benefit from a cheaper system. Now before you say, well Lips didn't do too hot according to the leaked NPD numbers, well my answer to that is it did extremely well in EU where it charted throughout the Holidays, it also allowed MS to bundle the product and get it charting for weeks. The reason it kinda failed in the US was its price, it was priced at $70 where the competition was $10 dollars cheaper and even other karaoke games on the 360 were cheaper. You cannot tell me it would've had the success it had on its first entry if the 360 was priced at a hardcore price instead of casual price it was in last Holiday, even though it was bundled and such it was still a success.
Last point, and to keep PS3 only I'll say this, Uncharted 2 won't benefit much from a price drop, the reason U2 might outsell the original is because of how much better and prettier is than the original and because rumor has it it'll actually be advertised this time. Ratchet won't be that much better and prettier than FTOD but it'll benefit a lot from a price drop.
Hopefully that's enough for you to understand why a price drop benefits casual/kiddy titles but doesn't benefit hardcore titles as much. If you can't understand that, then sorry, I can't help you.







