I don't understand your point, Mario64. Just because a game has a broader audience, the sales can't be compared? '
Some of the point of this thread is that no game has, as far as I know, beaten one of its main competitors at the end of the gen. Very few have had a lead over a console 3 years into the gen. (Note: I have a somewhat strange definiton of major competitor, it goes like this by gen. 3rd: 0, 4th: 1, 5th = 1, 6th = 2, 7th = 2
The thought of Wii Fit outselling Ps3 is more of a fun fact than it is proof of anything.
And is Wii Fit really accessible to everyone? Who can buy a Ps3? Well, I'd say at least 100M out of the 150M console owners last gen, plus a fair bit new gamers. I'm not saying that these are going to, but they could easily do it. Wii Fit? There's just 51M people who can buy Wii Fit. Is the difference really that large? Depending on how you look at it, I wouldn't say it is.
Edit: And why is the price (revenue) all that important? Shouldn't you rather care about the profits if you're not caring about unit sales?







