By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Sony - MGS 4 vs MGS:Rising - View Post

Xoj said:
Darc Requiem said:
BMaker11 said:
Darc Requiem said:
I seriously doubt MGS4 would be impossible on 360. MGS4 isn't close to being one of the most impressive games graphically on PS3. It runs at a sub HD Resolution (1024x768) and has frame that averages in the high 20s. If any other PS3 game had the same issues, fans would be complaining about how the game isn't optimized for PS3 and how games like Ratchet & Clank, Uncharted, Resistance, KZ2, etc. run in a true HD resolution, with a higher frame, and no install.

Why MGS4 gets touted as some achievement in PS3 development is beyond me. Given the resolutions, framerate, and installs. It is not deserving of the technical praise it receives. Especially when you look at what other developers have done with their PS3 exclusives.

1024x768 isn't sub-HD.....and for the most part it's at 30FPS, and even gets up to  60FPS in certain areas..hardly a "high 20s" average

1024x768 is sub HD. The lowest standard HD resolution is 720p (1280x720) which has pixel count of 921,600. 1024x768 has pixel count of 786,432. The gameplay averages in the high 20s. I believe it was 27fps, I'll have to look it up. You completely proved my point though. No other PS3 game with the same technical performance would get such a vigilant defense. I said it when MGS4 was released and I'll say it again. Uncharted looks far better than MGS4. It does so without an install while actually running in HD.

wait what? the game games at 720p on my TV, and 30fps.

 

Because it's upscaled. The games native resolution is 1024x768. There have been quite a few games this generation that run at a sub HD resolution.