| Mr Khan said: The problem is that both World at War and QoS had local multiplayer, which is one of the bigger factors that lends a title legs. The Conduit's online community is going to have to remain quite engaging to get the kind of word-of-mouth going to keep the engine. |
I don't believe WaW has local multiplayer, though (or, I can't remember ever seeing it when I would play it).
Okami
To lavish praise upon this title, the assumption of a common plateau between player and game must be made. I won't open my unworthy mouth.







