IxisNaugus said:
What do you mean Mario's concept and reason for being isn't aimed at the core? I'm lost here, please clear things up. Mario titles provide a slick, well crafted experience that millions enjoy and respect. Exactly why do you think Mario has a hardcore following? The titles have obviously proved their worth, do you think they are rated highly for no reason? In fact, going by what you say, GTA is under the same roof isn't it, and Final Fantasy... and everything else! My question has still fallen on deaf ears it seems. No one has explained to me how the PSP is more hardcore than the DS. |
As I said before, there was barely a hardcore audience at the time the first Mario was out. Mario is a casual mascot, aimed to suck casuals and children into the realm of videogames (IE: Like they did with me). He is put in cartoons, books as a image of what Nintendo has to offer. Mario titles are well crafted, but they are created to generated new gamers and also hold onto the attention of those who have grown with Mario. When I say a hardcore following, I am stating that the brand has loyalists, who find quality in the product and will play it in a more challenging manner than say casuals who will just play from beginning to end. These loyalists will find all the secret rooms and all that the game has to offer. Casuals....do not care to do type of thing. Final Fantasy is a JRPG, which takes strategy. You need to put things into their proper categories. When you say casual...you think anything that is popular. No! Stop that. A casual title, is a 'pick up and play' game that is crafted intentionally to catch the eye of non-gamers. A game that can be played within an instant without having to learn sixteen to eighteen buttons and you can be on your way to having fun. It doesn't provide and intermediate challenge, unless one seeks to progress or one cares to see all there is to see in that game.
The PSP is more hardcore than the DS, because it doesn't have too many games that appeal to casuals. It has the gorier, grittier, mature titles. It has intermediate level games or higher at best with few casual titles. The DS is a great portable that has way more games that casuals can "pick up and play" along with games that hardcore can play as well. Except on the flip side, theres less of a percentage of hardcore games on that portable. As one person said before...for every hardcore game, there are five casual games on the DS. Nintendo has always thought of everyone and not just the hardcore. This is what everyone seems to forget.







