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control scheme;
fire is the trigger obviously...aim with the IR pointer
move with the control stick
sidestep by pressing c and using the control stick (jumping/ducking could be done in the same way)
secondary fire, or reload could be the z-button or one of the face buttons (secondary fire button on the face would be a switch though....so you press it then press the trigger.....unless maybe using a rocket launcher, which are often activated by a button anyway)
change weapon up/down with 1/2 buttons (or could use one of them to enter a menu then point to a weapon like with twilight princess)

there is still the plus/minus button...possibly one of the other face buttons and the d-pad left.....so maybe issuing commands in those war games you all like would be the d-pad, + could go to some game pause menu or something and - could do somehting else.

that's covered everything i can think of and i haven't even inluded motion controls. (could be used for commands, therefore freeing up the d-pad)

Oh, i have just realised what the zapper is missing.....if only Nintendo could have added an extendable (and lockable) stock to that bit under the nunchuck....that would rock.