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It's also not very useful without comparisons to other systems. Not just current gen systems but for example what was the PS2 usage rate in 2001? Also what are the rates for systems based on sales. By which I mean is it higher for systems that sell quicker and less for systems that sell less quickly, the same, or perhaps reversed. The Wii is the fastest selling system in Japan which means it's grabbing a larger share of less dedicated gamers quicker. Whatever the reality may be there's no denying that that figure doesn't sound good for the Wii.