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patjuan32 said:
LordTheNightKnight said:
Graves said:
Any HD game can be on the Wii... as long as you build it from scratch or heavily modify it. Who can argue with that?

They did that with Dead Rising, but too many won't recognize that because they think what was done was just slap it together. Or that they didn't try to put out enough enemies (which shows they didn't play the game).

But on that note, Dead Rising is the first step. They didn't have a roadmap for such games being remade for the Wii. Now they do. They can learn what worked with that and what didn't, and further HD games will turn out even better.

I was going to rebutal your argument but then I reread what you stated and I agree with what you've said but we must remember that Dead Rising: Chop til you drop was an outsourced game. It could have been much better if one of the in house development teams handled the job or the third party was given more resources, time and money, to develop the game. Hopefully, Capcom has learned that lesson.

Instead of RE5, I would prefer to have a Resident Evil 2 remake with RE 4 Wii controls.

 

Capcom often has to outsource. They have few employees compared to other top developers. This has become especially prevalent with HD games (and even Dead Rising 2 is outsourced).

But who developed it doesn't change the fact that this kind of game had never been done on the Wii. And I mean a game made for the HD systems, using a massively detailed environment, plus loads of enemies. Capcom would have been flying just as blind if they did it themselves, due to the unprecedented nature of the project.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs