^ I've tried to be objective and fair, please do the same :)
If you only have z axis twisting during IR pointing, there's not much you can do in the way of "gesture controls". At best it's an extra analogic input (and 360 and PS3 have two extra analogic triggers); at worst it's used as a switch like in Dead Space Extraction (and 360 and PS3 have two extra buttons at your fingertips).
It doesn't change the gist of the thing: Wiimote gestures are almost completely excluded if you want to not interfere with IR pointing.







