By using this site, you agree to our Privacy Policy and our Terms of Use. Close

@Silentmac

I never said the Wii hasn't enough input options. There are plenty.
Viper1 started the issue about how many buttons or input options you can access without abandoning the analog sticks and I corrected him on the very specific subject. I simply find fair that in this hypothetical situation (can't leave the sticks) you also have to dismiss one between wiimote IR pointing and wiimote gestures. For example in an FPS shaking the wiimote to reload is more disruptive to the aiming than pressing a face button with DA.

PS to be fair, you can twist the Wiimote along z axis while keeping it pointed. That will be used in Dead Space extraction, for example.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman