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scottie said:
Squilliam said:

With WSR the Wii is still lower than any point in 2008 in Japan and its still significantly down YOY when compared to the same point last year. Why would Wii Fit+ which is even less of an improvement and more like an expansion pack for the title do much better? MH3 is big just inside Japan and NSMB caters specifically to the Nintendo audience that are already big fans of Mario, why would that have a significant effect? Tell me, why any game aside from MH3 alone improve Wii sales significantly when they are directly applicable to mainly people who already have the console?

http://vgchartz.com/hwcomps.php?cons1=Wii&reg1=Japan&cons2=PS3&reg2=Japan&cons3=X360&reg3=Japan&start=39264&end=39999

Theres Japan for a years weekly sales.

 

Hardware sales were not boosted much (ie only about doubled) by WSR in Japan because there is an upcoming hardware bundle with MH3 and new colour for the Wii. This is not true worldwide so WSR should have more of an effect when it releases in the West

 

MH3, black wii and hardware bundle will be huge in Japan

 

WF+ will indeed not have too much impact on hardware, but it can't be discounted either

 

NSMB:Wii will have a huge hardware boost, especially in Japan. Compare sales of Galaxy to NSMB:DS. It is not true to say that this is mainly for people who own the Wii

 

Also, the Wii has still not had a price cut. Once it hits the so called magical $200 price point, sales will dramatically increase.

Ok, so you feel that the information is widely deseminated enough to have an effect on the market? Well I guess we can wait and see, as the results will come out soon either way.

Im not discounting WF+ as a complete dud, but I don't feel its significant enough. It seems like even less of an upgrade than something like Halo ODST from what I know of it.

NSMB: I can understand there may be a boost, but is it enough to bring the Wii back to parity with 2008 when Mario Kart, Wii Fit released? Especially after the fact that theres already been a 3d Mario released? 2d on handhelds is the only practical solution to creating a Mario game, whats the draw when people can play a 2D Mario on their handhelds and they are now the preferred platform for gaming in Japan at least?

In the Americas/Europe the Wii is closer to $200 realistically. Every Wii sold today is sold with a single compelling piece of software that most people buying the Wii want. Since most people buy games with their consoles the effective price may be closer to $200 than $250 as comparative consoles from Sony or Microsoft need at least one game purchased or they are effectively useless out the door on their own. Japan is different of course because theres no such bundle, though IIRC the used market is quite big there so the WS titles may be going through a lot of hands.



Tease.