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@outlaw - working on a FPS right now, more of the online-focused style, like Quake Team Arena and UT meet Time Splitters. As of the current plan, PC with a possible 360 XBLA port (depending on size, etc) We will see how the game is received and maybe port it directly to consoles in disc form. That part is still all a big "if". Each of the console companies have been making some dumb decisions this year that make me reluctant to support them. I don't like Nintendo's policy on "cockblocking" some solid Japan games from reaching american gamers, I don't like the PS3 or 360 attempts at motion control. I feel that all 3 alienate the core gamer in these aspects. With the game likely to release in a year, it might be better worth the time to get our FPS game out and then see if we can squeeze our way into next gen development and release a launch title for the next gen offerings for 2012.