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O-D-C said:
better looking gamecube games:

Resident Evil 4
The Legend Of Zelda: Twilight Princess
Metroid Prime
Metroid Prime 2: Echoes
Star Wars: Rogue Squadron II: Rogue Leader
Star Wars: Rogue Squadron III: Rebel Strike
Star Fox: Adventures
Super Mario Sunshine

and btw I am a game reviewer http://www.360blog.org/2009/05/a-blast-from-the-past-a-review-of-fire-emblem-shadow-dragon/

I never understood how from a techinical pespective people claim an alternate style to be superior than technical or design. Don't get me wrong I find that the art style of Wind Waker to be far leagues better than TP or The Conduit, but in all honestly there is no way that technicly WW, TP, SS, MP123, RE4, SF:A beat out TC in technical avhievement. While I admit the polys are low can TC be blamed for a game that's meant to look old? Do we blame Mad World for being B&W? no of course not it's part of the art style.

From a techinical point of view I have seen small things in TC that I enjoyed, but just blow past in game play. Some of the scrolling neo signs are great to behold for their glow effect and individual looking lines. The graphical mapping was really well done.

I also disagree with your control evaluation. After playing numerous hours of both TC default is better. Though I'm willing to concede that famililiarity can play a important role.

ANyways that's my opinion.

Here is another opinion. Primary console players should not be reviewing PWii games. Simply put the pointer is THE BEST shooter mechanism ever. Either by Mouse, TS or IR.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.