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bbsin said:
outlawauron said:
bbsin said:

^ well, according to alot of people, Litchi doesn't have a great list of anti-air moves. Also, I typically struggle against fast aggressive characters that can close distance easily. Even against mashers, i lose sometimes because I can't defend their pattern (since they don't really have a plan). I have a much better time against characters that try to turtle and keep distance (like Carl).

So, I guess I should be more agressive, but then I'm not playing a Carl anymore.

Well, I'm sure you can do both. I think if there was one thing (IMHO) that you'd need to improve upon (if you don't mind me saying), is a good combo with Carl alone. That 3 hit combo you often do, doesn't really hurt alot, and the 3rd hit is often blocked. If you get a more dangerous combo for Carl, people will think twice about attempting to bypass the puppet to get straight to you. But yeah, in short, I typically struggle against fast characters with an agressive state of mind.. but then again, it all depends on whether I know what to do or not. For example, I used to always lose against Jin, but I've been able to beat him lately because I react to his moves better (thx to playing with you guys).

Well he doesn't have many (if any at all) long combos alone. Most of his attacks are 1-2 hits, and his unique attacks with Carl alone are easily avoided and are only one hit.

I agree with you though. I need some type of long combo with just Carl. Using Ada has an element of luck and WTF that I can fully understand yet.



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