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@DarkNight, I don't mind being proven wrong. What I found to be more noise than signal were your other posts, but no hard fealings.

Small SD cards, as far as I'm aware, can be formated with either FAT16 or 32. Cards larger than 2GiB do require FAT32, but smaller cards can use either (and often come factory formated as FAT32). I'd find it very strange if the Wii doesn't support FAT32 right now.

Your first link (the one you'd already provided) could be taken as encryption being used only for digital signatures (since the guy is talking about hashes), which makes sense with public-key criptography. But your other link, and some other info I could scoop looking for RAM dumps on the web, does point to the internal flash being encrypted. So thanks.

DS demos will be pretty small. The largest DS game to date is what, 128MiB? Also, there's the possibility that you won't be able to store demos in your Wii, it may be that it will simply work as the download stations available in some coutries (not in mine, so I know very little about those). Wii game trailers may be also streamed, as the Metroid ones were, right? I definitely think that of all the annouced features, Wii Ware is the one that will put the most pressure on "disk" space.

All in all, this is good. Better, larger and faster SD card support would be ideal, IMHO. For now, a (faster) 2GiB card would be plenty enough for me, and in a couple of years, 16GiB cards will become reasonably cheap. But first they do need to solve the present problems with SD cards, they're painfuly slow, and it's not just the cards fault, because they're much faster when mounted on my computer. They're also inconvenient, if we start to have problems fitting more than half a dozen channels and saves on the Wii. OTOH, the current channel interface wouldn't really work all that well for dozens and dozens of channels, so something definitely has to change.


Reality has a Nintendo bias.