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MaxwellGT2000 said:
WereKitten said:
MaxwellGT2000 said:
WereKitten said:
^Actually I think I never saw anyone saying that SMG looked anything but beautiful on Wii. And seeing it rendered in 720p, as well as all the other emulator screens and videos I've seen is interesting because it shows how:

1) With the established development costs for Wii games, they could have ended looking better if Nintendo had put a better GPU in the Wii.

2) The option of putting out a slightly revised Wii that can render at 720p could be viable, as it would offer nice visual improvements for old games, especially for people with really big screens for whom upscaled 480p could be quite jaggy/fuzzy.

What does your case have to do with anything I said? 

I started out on these forums when SMG came out, and people bad mouthed the game, in fact most threads made by pro PS360 gamers downplayed the visuals.

It simply doesn't look better in 720p it has a few less jaggies but a lot more glitches and overall with things like the glossy enemy it makes it look worse...

I was reasoning on why I think closely watching the progress in Wii emulation is significative, beyond the "ZOMG this looks so good because it has more pixels" caricature.

Call me when the emulator works 100%, makes the textures higher rez automatically without someone having to redraw them all AKA remaking the game, and makes the 3D models better.  Which it won't, ever, so the game will never really look "better" just the same with less jaggies and more pixels.

People get excited over nothing is my point here, we've already had comments in this thread implied rendering the game in 720p is "ZOMG AMAZING" and people are getting excited over nothing especailly when the game looks worse because the emulator screws up the graphics.

How is the underlined not better?

Improved image quality is better.  That's not really debatable.   Now, how much of a improvement it provides to the total package is highly subjective.  It is an improvement, however, and that can't be argued.

I, for one, think the above screens look gorgeous.  For me, image quality is more important than polygon count or textures.  Give me a 720p image with 4xAA and v-sync enabled running at 60fps with Super Mario Galaxy-like graphics over something like Crysis running on a half-assed rig at 20fps with horrendous jaggiez any day of the week.