| NJ5 said: @WereKitten: This doesn't mean Nintendo could make a Wii HD to render existing games at higher resolution. This emulator uses HLE (high-level emulation) which is a bit of a dirty hack to intercept the rendering commands and such. Making a new console with the approach of this emulator would probably require vastly more powerful hardware, and it wouldn't necessarily work for all games. |
I do agree entirely that this is not a proof of things to come nor necessarily the best way for Nintendo to do it. But it's at least an indication of how good results you could get from the very same game data.
As GC and original Xbox hardware are of similar complexity, I suppose that an emulation on a spiced up PowerPC core (as in the case of the 360) would not be that hard to achieve if you have full access to all hardware and software specs. Even if the whitelist of "old" compatible titles was not complete, the emulation would probably just need to cover the most popular share of the Wii library.
On the other hand, maybe the greatest burden would come from having to include the Wii+ in the testing suites for future titles, but I'm not really aware of the costs of the testing/certification phase of development or the associated tools.







