^Actually I think I never saw anyone saying that SMG looked anything but beautiful on Wii. And seeing it rendered in 720p, as well as all the other emulator screens and videos I've seen is interesting because it shows how:
1) With the established development costs for Wii games, they could have ended looking better if Nintendo had put a better GPU in the Wii.
2) The option of putting out a slightly revised Wii that can render at 720p could be viable, as it would offer nice visual improvements for old games, especially for people with really big screens for whom upscaled 480p could be quite jaggy/fuzzy.







