I never said something else SHOULD take over. I said people will tire of playing the same thing over and over and over and over. Also, the reason why Nintendo lost a ton of gamers when PS1 came out is because they failed to embrace CD technology which allowed more/better quality cut scenes and a more immersive experience. I get that Zelda is about gameplay but there is such a thing as being too formulaic and too stubborn to evolve into a more modern game. The series needs to do things different in order to progress at this point. Whether that is back to basics or a more grandiose approach I don't know.
In any case, you certainly haven't provided any feedback or original ideas on what should change or stay the same but have no problem sniping my ideas.
Also, there have been plenty of Zelda's where Ganon wan't the main antagonist as I already pointed out. I don't care if he is or not but if he is in, I don't want him tacked on like in Twilight Princess and I would also like to have some motivation behind why he is doing evil besides that he is just evil because he is.
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