| L.C.E.C. said: I would hate this. NMH was revolutionary because of the CONTROLS! If it's moved to PS360, then we'll go back to MGS2's Raiden-styled slashing... Of course, everyone who talked shit about this series when it was on Wii would have to start admitting that it's AWESOME, but oh well... Also, wasn't one of the reasons Suda developed on Wii because of his low budget? going up to the PS360 budget doesn't sound like the right direction... I love actually slicing off the people's heads instead of just moving a stick from left to right... |
Exactly! This game controls exactly how action games should control on Wii. If Capcom and Konami would get their heads out of their asses, they could have made Wii specific version of Devil May Cry and Ninja Gaiden that would have been awesome. Too bad besides a few exception (PES, Zack & Wiki) they think that only shovel ware and ports belong on the Wii.
Also, the people who hate this game just don't have enough patience to get to the awesome bosses. It is sooo much like SoTC in that it has such amazing boss battles but a boring hub world and added to that boring mini games. The good part is that the mini games can be bypassed once you unlock Assassin mission 18 as you can earn enough money for just about any boss fight in about 5 minutes with that one.
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