| ironman said: Does Milo ring a bell. Members of the press were able to interact with "him" at E3, and many came away with smiling faces...as well as some without. Anywho, Milo is real, lionhead said they were planning on realising the game when NATAL came out. Now, The way Peter Molnow (or however you spell his last name) put it was that Milo read your tone of voice, and facial cues to be able to detect when you were telling a joke. that is some pretty seriouse software my friend, also, the VR software is derived from the windows 7 VR software, which is very accurate. Show me that the eyetoy has either. |
Sure, I read about Milo working with tone of voice, didn't know about facial cues and I'm still curious to see how "subtle" it is in its detection, from a somewhat more objective source than Peter "project ego" Molyneux himself :) By this point you have surely read that most of what was demoed on stage with Milo was actually partially scripted or especially set up, and that the first-hand impressions of critical users were much less enthused.
Matching your voice tone against a given set is not that great anyway, and it doesn't take serious software. There are small pieces of hardware or software that can detect things like stress level in your voice, hesitation and so on (used for years in lie detection and sadly during job interviews). Until I see proof that what they used in Milo works more accurately than anything else out there, I'll regard it as a quite standard software addition to the motion controller rather than a leap forward in interactivity.
I can't show you what software Sony will use for voice recognition, but I know there is some in the SDK they've been sending around, along with software support for head-tracking and facial recognition. Nintendo could do the same when/if they send out an SDK to work with a camera/mic array system. I don't know how good it will be, I don't know if they will license any third-party technology, but at this point neither can you say that Natal's will be better because Peter said so :)
PS: Windows 7 VR has been reportedly been improved, though still not as good as some 3rd party solutions at the moment. But it's a dictation/word recognition tool, doesn't work with tone of voice analysis.







