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It's interesting that when a Wii game uses commonly used story elements and character designs, that it's labeled 'generic', but when a new FPS is released for the HD consoles every week and use similar design philosophies they're regarded as standard fare. Because they're in HD, with pretty particle effects, everyone overlooks the lame stories and the me-too art style. See the distinction? It's like calling someone fat, or calling them big boned.



Hardware is only a means to enjoy great games!