By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The real problem lies in the Image the media has placed on the Wii. The Gamecube was labeled a Kiddy Console where only kid oriented games would sell well. Now on Wii, the label changed to "casuals". And this is fed up by the fact that many media want the core games on Wii to FAIL and FLOP in sales in order to sustain that image, because they do not want them to be on Wii hoping to stop the mommentum.

The real reason, taking aside the fanboyism, is that many of these games actually fail to deliver something new that cannot be replicated on onther consoles. They focus too much on the story like a conventional game or they put too much waggle when there is not needed and makes the experience tiresome. The game must be inviting to the people, not juet because of the motion controls, but also in the content, it must be accesibe (NOT dumbed down)