By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Keep_the_change said:


And it begins again... First it was the waiting for a 1:1 sword game since the Wii's launch, now that one is available, is the waiting for a 1:1 sword game that doesn't have the sword centered and we can move it freely...

 

Oh lord give me strength.

Well, that's what you get for basing expectations on a vague term like "1:1" without working out exactly what you mean and how it could be achieved.

It is all 1:1 really - always has been.

- Wii remote gives 1:1 acceleration and because of gravity 1:1 orientation to the z=0 plane.

- WM+ gives 1:1 orientation in 3-space through giros, though they do need calibrating from time to time.

So now you got that you want 1:1 position in 3-space? Well, half a moments thought will tell you that WM+ can't do that, because it doesn't have the tech. It can't tell the difference between you sticking your arm out sideways and you taking a step sideways - how could it? (Well, it can get part way there through the IR pointer technology if you are using it to point (as used in Okami and Elebits)).

But don't start saying that Nintendo always promised whatever 1:1 you now want - because they didn't.