WereKitten said:
I explained it yet in previous posts. Whatever the hardware (Wiimote or double analog sticks alike), I despise control customization when it trespasses into being afraid of designing the gameplay around a given feel. As such, this is not a plus point for me, nor can it be regarded as a New Idea needed to move the industry forward (the ones Malstrom talked about). It is merely a shrewd decision made to be as inclusive as possible for all those owners of a Wii that were waiting for a solid FPS. That the resulting FPS loses in identity was not a concern for them, apparently, but it is for me. |
Isn't the feel of the game, the physics and motion? I fail to see what changing button layouts to your preferance does to alter a game's design, or how it plays, beyond allowing you to press which buttons you want to press.
And every freaking fps on the PC that I've ever played allows the exact same customization, so I guess games like Half Life 1 and 2, Quake, Doom, Far Cry, and the rest all fail in the same way, in your eyes.
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