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NightDragon83 said:
Great review, except this paragraph has me a little worried...

"However, I also encountered situations overrun with lag in which on-screen characters would skip around erratically, making maintained matches virtually unplayable. It seems clear to me that the technology is in place for some great online experiences, but whether or not you actually get them may depend on your connection speed, as well as how many people are playing against you. Even with this split between good and bad connections, though, I think there will be a lot of Wii owners willing to suffer through some laggy battles for the good ones, which make possible some truly entertaining fragfests."

I really hope we don't end up with another Brawl situation on our hands... Mario Kart Wii runs flawlessly with 12 people playing all around the world, and I hope this was just some issues with SEGA's servers and that the game will run smoothly after launch.

The Conduit is using Nintendo's servers. Sega doesnt have any servers. I wish EA had this game. It would still be 16 players with no FCs with no lag at all and WiiSpeak with everyone.



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