HappySqurriel said:
So, I guess we can conclude by your math that Metal Gear Solid 4 and Killzone 2 didn't bring a true profit to their publisher ... |
Well, they're working on it. MGS 4 will be selling more copies as a greatest hits game when the PS3's audience goes over 5 million in Japan probably by the end of March 2010 following the releases of GT5 and FFXIII as PS3 exclusives in Japan later this year.
And, Killzone 2 might not appeal so much to Japanese gamers for it to get a real boost in sales as the PS3's Japanese sales numbers continue to grow. However the strengthened support from Japanese devleopers for the PS3 which will be coming the PS3's way in the wake of the sales growth I mentioned previously that will cause definite distinction between the PS3 and 360 libraries later in this gen may lead more people to pick up Killzone 2 later in the gen.
Of course, I don't know how much it cost to make either MGS4 or KZ2. If it cost 60 million to make both MGS4 and KZ2. Then priced at $60.00 at launch, if they sold 1 million copies each they would be breaking even at one million sales, but to get the satisfactory profit I wrote about before, then MGS 4 would have to sell 2 million copies and KZ2 would have to sell 2 million copies. MGS 4 has already sold 4 million copies, so it is probably making a profit and it looks to me to be fairly likely that KZ2 will sell more than 2 million copies.
Basically any game or blockbuster movie needs to make back twice what it cost to make to make a profit for its creator and to have money for them to make a sequel.







