Helios said:
Yes, Retro made numerous changes to the game between the American and European release - among them was a new AI/attack pattern for the first form of Metroid Prime, as well as doubling the final form's health. Moreover, some rectifications were made to the plot. However, most of the changes were concerned with glitches and sequence breaks, making it impossible to (for example) get the High Jump Boots as the first item in the game. A lot of purists and speedrunners therefore don't like the PAL version, though I think it is probably better for normal play. |
Hmm, I see. That would explain why I had so much difficulty with that final boss - he was HARD. Maybe they'll fix that in the trilogy, would seem like a good idea to me, I mean, if people wanted more challenge they could always play the game on higher difficulty settings.
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